Adventure Escape Room: Ukiyo

Ukiyo – bringing gameplay to life in a narrative escape room adventure

Ukiyo is a new, narrative-style escape room set in a detailed and whimsical Japanese setting, which can’t help but be compared to the delightful, child-like worlds of Miyazaki.

Only half can be trustedLead through a half-empty warehouse to a little dark waiting room, you wait for the game’s team to instruct you in the gameplay. A picture book describes the set-up, starting with the story of The Crumbling Prince, who waits for his missing friends, the Children of the Grove. Notes are scribbled on the walls, only some of which can be trusted.

You play in masks that either have headphones or lights built-in, as one of the four following characters:

  • Mask of the Moon – for the team’s leader and puzzle master, seeing what is hidden
  • Mask of the Sun – for the team’s cohesive and helpful player, a light in dark places
  • Mask of the Wild – for the caring team member, a rescuer
  • Mask of the Lost – for a communicative team member, hearing the voices of the unseen (pictured)

Ukiyo Mask of the LostYour task is simple: enter the garden and meet with the crumbling prince, Kuebiko.

You move into a garden with a wooden ramp leading to a Japanese-style rock garden with a blossoming cherry tree and a small water course running through the middle. The game involves moving about in this space, crossing the waterway. Some of the gameplay is accessible but not all activities would be suitable for someone with limited physical mobility.

Ukiyo is like being physically placed directly into a puzzle game, where combined quests and some side-quests all link back together into the main story arc. The players with Masks of the Lost and the Wild can talk to the voices they hear, and Kuebiko seems to be fully responsive. The players are encouraged to speak to the prince, and he can often supply hints.

Mask of the wild tree hugger

Uncovering the secret of the room took our experienced team about an hour but 1.5 hours is allotted for each team. The Crumbling Prince is the first episode, with the next instalment currently undergoing final testing before likely availability in a month. Costs for this episode currently vary from $59 to $79 per person, with lower costs for 4 players.

Whether the name and styling of the room live up to the art movement or the original inversion of the Buddhist meaning, Ukiyo’s name is a clever word play, and absorbing, fun activity for a small group. Each of our team agreed, the room was well worth the visit and we look forward to returning for the next adventure soon.

Ukiyo is offered by the same Brunswick escape room team who brought us Deep Space and more information about their offerings can be found at their website ukiyo.com.au.

Intrepid adventurers with their unreliable host

The unspoken divide: books & comics

My love of books and story started before I could really read; my parents tell me that I could happily entertain myself for hours as a little tacker.

As with many of us with a love of reading, this began with picture books, learning many of the basic rules of language: cadence and intonation, grammar and pronunciation.

Long and short: I have always thought of myself as a reader. But when I call myself that, I see weighty tomes, hundreds of pages and not an illustration in sight.

I’ve never thought of myself as someone with an interest in comics.

Anime for sure–I’ve been obsessed with AstroBoy for as long as I can remember, and Sailor Moon and Miyazaki’s work since my teens–but if you asked me about comics, I’d say not really.

Until this weekend, encouraged by a friend to attend an event at All Star Comics in Melbourne, I would not have said that I read comics. And I would have been lying to myself.

As I wandered around waiting (briefly) for my friend, I looked at the shelves, for names I knew, thinking idly that it seems silly that we don’t have more comics cross-over with spec-fic authors. I saw an author or two I knew, many titles I had read about on social media, and kept thinking about why the two mediums are so divided.

A little voice in my head, trying to be heard, made me think of my love of anime as television, and of X-men. A little more gently, it nudged me to think about how I consume graphic works, largely as graphic novels.

Then I remembered buying the boxed set of Nausicaä, the gifts from people I love from Serenity and Hark A Vagrant properties. To Asterix and Obelix, and The Adventures of Tintin. And more recent (to me) discoveries of Sandman and others.

Lastly, I thought about the last decade of reading webcomics like Bunny, Questionable Content, XKCD and Ctrl+Alt+Del. Of my new loves from Minna Sundberg, A RedTail’s Dream and Stand Still, Stay Silent.

Over the last decade switched-on loved ones have been trying to get me to bridge that gap and recognise the other reading love in my life, and it’s taken me this long to understand.

It might be related to internalised worries about being thought a fake geek girl. It might be a prejudice, an elitism I’ve picked up against “picture books”. All I know is that it’s been silent and unconscious and held me back from a whole other world of stories that I could have loved.

Whatever the reason, today I acknowledge my own obtuseness, and accept that being a reader for me means a love of stories in all their many and varied forms. That perhaps I am indeed a comics reader.

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My comic book haul

For anyone interested, the event I attended today was a meet and greet with Katie O’Neill for the All Star Women’s Comic Book Club. Katie writes and illustrates delightful LGBTQI-friendly comics, but to spruik my particular favourite, the whimsical The Tea Dragon Society. Highly recommended.